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#11
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I'm in the minority here but I don't hate Luclin at all. I didn't hate an expansion until GoD. While some don't like the idea of "Cats on the Moon", the actual content in Luclin was pretty good. Luclin had some very fun zones like SSRA, Grieg's End, Akheva Ruins, etc. It had some fun raid mobs, although VT was AWFUL.
AAs were a great addition. It gave you a reason to further your maxed level character. I don't have an issue with the graphic change that others have. While I don't care for all the models, the graphic upgrade was needed at the time. In my opinion the graphic enhancement/changes should have parlayed across all of the old world, Kunark and Velious zones to keep things consistent. When Luclin released, I liked that you had to wait 15 minutes for the spires to fire you to the Nexus. In addition, I liked that once you got there, you needed another 5-10+ before they'd fire you back down. That made travel take time. Some complain about the bazaar, but I actually liked it. While it killed player interaction and haggling, it made it easier to sell things when I wasn't able to be online. I left my machine running 24/7 logged into EQ. When not playing, I was in trader mode. It made moving my gear that I had for sale a lot easier. All in all, Luclin was a good expansion. PoP was by far my favorite expansion but it did make travel too easy. That being said, the community zone became PoK, which was nice because I felt as though the "community zone" disappeared in Luclin. | ||
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