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Old 04-10-2015, 09:05 PM
Cecily Cecily is offline
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Originally Posted by Lorian [You must be logged in to view images. Log in or Register.]
Rangers get to fear kite animals, SK's can already fear kite anything that can be feared. So not a game changer, although a good improvement for rangers. I bet quite a few will be fear kiting Cougar Claw Earrings in EW.

Btw and off topic, I predict EW and GD will be dominated by charm kiting bards.
SKs can fear anything for 7 ticks and 100 mana. SKs can fear undead for 9 ticks and 50 mana. Rangers can fear animals for 3 ticks and 10 mana.
Yeah.. I think that's a game changer.

Lets compare snares.

SK:
Clinging Darkness - 20 mana, 6 ticks.
Engulfing Darkness - 60 mana, 10 ticks.
Dooming Darkness - 120 mana, 15 ticks.
Cascading Darkness - 300 mana, ~15 ticks.

Ranger:
Snare - 15 mana, 39 ticks.
Ensnare - 35 mana, really really really long.

So just using snares, fear, and melee.. rangers are WAY more efficient. Not to mention higher DPS and better active / passive hp recovery.
Yes it's a game changer. 15 mana + X fears will probably cost around 100 mana per fight, at most.

SKs can solo. Rangers are soloers. Efficiency makes all the difference.
Last edited by Cecily; 04-10-2015 at 09:26 PM..
 


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