Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old 04-10-2015, 08:48 PM
Synthlol Synthlol is offline
Sarnak

Synthlol's Avatar

Join Date: Dec 2010
Posts: 354
Default

Quote:
Originally Posted by Erydan Ouragan [You must be logged in to view images. Log in or Register.]
Lots hated the bazaar. They say it killed the buyer-seller social interaction. How is that a bad thing? I've never had a meaningful interaction while trading.
The bazaar is easier and more efficient, nobody argues that. The interactions between live traders in EC/GFay/NFP were never enriching or life altering. It's just what you have to do in classic everquest to trade items. The requirement to coordinate with other players is part of what gives the game its 'soul', if you will, and it loses some if its charm when you don't have to.

Even if you find it annoying and inconvenient, the game would feel boring and meaningless without these kinds of hurdles.

Quote:
Originally Posted by Erydan Ouragan [You must be logged in to view images. Log in or Register.]
Lots hated the spires and easier transportation, too. I've never had any meaningful social interaction with a porter either.
I don't really think that Luclin affected the porting dynamic in classic EQ at all, as the spires were more of an alternative to boats than ports.

It was the books in PoP which removed the requirement to coordinate with other players in order to quickly move around Norrath. Again, there isn't anything rewarding or enriching about soliciting a port, but the fact that you must have assistance from a druid or wizard to travel instantly across multiple zones is a defining aspect of the classic era. The game started to feel lifeless when this requirement was removed, even if it was more convenient that way. It also robbed druids and wizards of a huge exclusive class benefit. It was never about great friendships being forged with <Dial a Port> members.


Quote:
Originally Posted by Erydan Ouragan [You must be logged in to view images. Log in or Register.]
I often see the "aliens and spaceship" argument, which is downright parroting the WoW argument when TBC came out. There is no spaceship in Luclin.
There may not be spaceships, but Luclin shifted the primary setting of the game in a way that made it feel disconnected. All of Norrath had a very cohesive feel to it, and moving the current content to a different world destroyed that.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:33 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.