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Old 04-10-2015, 03:29 PM
Daldaen Daldaen is offline
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Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
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Originally Posted by iruinedyourday [You must be logged in to view images. Log in or Register.]
Its just a different game.

there are lots of reasons why luclin is not classic EQ

1. the itimization decimiates 80-90% of the camps in classic EQ, so the pop in these zones drops, the value of nameds becomes worthless.

2. new models are stupid and ugly and should go to hell

3. world of warcraft gaming, all that shit, we dont like, if we liked it we wouldnt be playing p99
1. I suggest you look at Velious itemization. Cause it absolutely crushes basically everything from Kunark. There are a few items / slots where this is not true. But the case is the exact same as the case in Luclin.

2. Agreed. Classic Models until GoD or so then Luclin fit into the world better IMO

3. Wat? Quests are still very EverQuesty. They aren't "go kill 10 boars and Grats on 2 levels". Vex Thal Key is probably one of the best... Travel to almost every zone and camp from... Human friendly guards in a corrupt city, to tentacle humanoids in a cave, to long dead Iksar skeletons in a snake's mine, to giant insectoids in a cave, etc. Not to mention quests like Earring of Solstice, Sigil Earring, Loyalists Shield, and so many other great ones.

Luclin also brought AAs which gave worth to exp at 60. Also it made Tradeskills relevant because they created useful items... More than just JC/Alchemy like we have now.
 


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