![]() |
|
#13
|
|||
|
I think one thing that would improve the leader board, severely, would be if it took into account the consistency with which kills were generated.
I believe more frequent kills have the implication that the player is taking more risks, which should be factored in. Too many folk load in and farm one or two kills a day, with very minimal risks and gradually escalate up the ladder. I really don't believe that should be the kind of hunt style that should be most heavily rewarded. IE- if the player has acquired X amount of time, their points are multiplied by some modifier, which gradually decreases since your last kill. This will encourage "hardcore PVPrs" to go hunt outside their comfort zone, be more available for pvp, if they want to keep a good ranking. It is currently too easy to escalate on the leaderboard, while at the same time avoiding PVP. PS, although I was originally against opting in being optional, I am now in agreement with the system. It is necessary. Many of the lower end griefers are going to have to get on their 60's and get to work [You must be logged in to view images. Log in or Register.] | ||
|
Last edited by lite; 04-09-2015 at 09:06 PM..
|
|
||
|
|