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Old 03-25-2015, 01:45 PM
Halius Halius is offline
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Join Date: Jun 2013
Location: EQ
Posts: 381
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
They really screwed up live. With a bunch of staff changes and just snowballing stats for the sake of "its a new expansion"... same thing happened to WoW. Used to shoot arrows for 200-300, now its literally 20,000 or 50,000 or whatever. Numbers don't mean anything if they're continually scaled up like that.
I always hated that, but I mean what else can they do to keep people interested? If you can't see improvement then what is the point of continuing to play? That is why I like the AA system, it was a way to progress your character without increasing the level cap and making it ridiculous.

I remember in WoW:TBC raiding with my 70 mage was awesome because I was spec'd in Fire and could occasionally get 10K+ crits with Pyroblast using talents. Last time I logged into wow (6 months ago?) I was on my warrior and getting 10-20k hits with my regular skills. It's just crazy how things change. I mean can't they make enemies "more difficult" without increases HP pools and damage, and instead adding in new bosses with more difficult mechanics?
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