What about the goings-on that happened a couple months ago where those people were banned and no guilds were punished at all? Honestly, I just don't get it. This is not the first time it's happened within DA but it is the first time we see the entire guild get punished for it. I understand you want to separate the cheats from the legit players wearing the same tag, but ultimately if this sort of thing occurs multiple times within the same tag then you have to start considering that it might be somewhat of a pattern. There are really cool players in DA. In fact I knew some of the original members, but when the wheel that's turning for recruitment is so damn fast because of burnout you just never know who the hell you're recruiting. Having 1 bad apple in a high position can set a tone for the entire guild and I think we can all agree -- even some DA members -- that DA has had some bad apples for a while now.
I've stated this a million times over: just get rid of the god damn variance. It serves absolutely NO practical purpose. Poopsock is over and variance didn't even work back then. It will have to get dumped eventually, so just get rid of it now. We'll all know when the damn thing spawns and there will be far less incentive to use cheats like this. Furthermore, as abacab has stated a million times over, it's damn near impossible to truly detect it with 100% certainty unless there's a p99 downloaded program that's coded by the staff and downloaded to our PCs. Frankly, I would love to see it but the GMs have reiterated that they simply won't do that. Solution? Get rid of the stupid variance.
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