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Old 02-06-2015, 05:18 PM
iruinedyourday iruinedyourday is offline
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Join Date: Apr 2014
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Best group is:

Tank: Warrior/paly - this one is tough, a war is endgame by far a better tank, but up until 60 the paly is a little more efficent if you subtract the XP penalty, thier agro is faster and better, they have some great utility etc. but at 60 youll want a war if you go that high to 1 group Ragefire ixi or the like. However a Paly to revive the cleric and have backup /camp'er during a wipe pull is a nice feature though, arguably Paly! Ixi is the only mob Ive felt a monk/paly isnt able to tank as well as a war though - lots of good reasons to have a paly instead of war, but if you want to do the big stuff at 60 in vellious the war may be better?
CC:Enchanter - This guy is your key to any named in the game, lull your way into a open camp with your group, CC and DPS while you keep your group at full mana.
Heals:Cleric - you're gonna need one for obvious resons.
Utility:Shaman - the additional dps isnt very valuable but the buffs slows and backup heals are. Your cleric will never be OOM and your tanks will be performing optimally - aoe slow for enchanter backup power.
Puller:Monk - dont do bard, just dont. a monk at 60 can tank fine for you for like 95% of the content your group is capable of farming. the DPS is way more valuble than pulling well level 30-50, and you wont need the extra mana regen with an enchanter, and a shaman slowing and backup healing when necessary.
DPS:Rog - you'll want a rog so you can swoop into the crypt or something at 55 - you could have a wiz rep this one for ports but seriously who cares, ports are ez to comeby, needing someone to unlock a door in HS when you are there and ready to go after everyone hammering there from all over norrath, is more frequent.
Last edited by iruinedyourday; 02-06-2015 at 05:31 PM..
 


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