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#11
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Couple of points from an unguilded new to red player.
Whoever is suggesting variance on a server that is already dominated by a zerg guild should be shot. What you want is simulated repops so the dominant guild has to make choices about which targets to go after or split their raid force. Variance just empowers the guild with larger population and more resources to track and mobilize. Another thing, get the fuck out of here with the notion that twinks killing noobs (and groups) in rags is pvp. When there is effectively no risk of death it stops being PvP and starts being griefing, especially when you're doing it for no other reason than YT. Clearly it's unreslistic to expect PvP to be fair but when you kill players with gear that literally allows you to out regen someone else's dps or have more life than their potential damage of their mana pool, you're just hurting the server and defending those actions hurts you and your guilds image. Success in EQ pvp is largely a factor of numbers, clearly some guilds are doing better at managing thier public persona than others. And for the record, as an unguilded 49 Necro I've had pleasant interactions with Holo, Fresh and Sauve. I've yet to have any kind of interaction with Azrael players outside of ooc with the exception of possibly being ganked repeatedly in CB, Unrest and MM by characters allegedly associated with them. TL,DR : manage your image better, there are lots of veteran players with the potential to be good guildmates/pvp'ers who want nothing more than a fun healthy server. | ||
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Last edited by Duckwalk; 02-04-2015 at 04:58 PM..
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