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#13
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Raids on live were pretty fantastic. After I saw Rain of Fear though, I just said F it. They were trivializing the raids wayy too much. Aiming at the lowest common denominator for every encounter not Just the entry few.
The "race to finish" became a test of what guilds could get online at 1PM on a Tuesday when the server came back up from a patch. Not a test of what guilds were able to break down encounters, emotes, AEs, special abilities and create a strategy quickly to beat the encounter. <-- is what I liked in EQ. Sadly a decent amount of that solving happened during beta, not when the expansion went live but I suppose that was a necessary evil to get content tuned. Guild lobby you summon your corpse to get a rez. Your gear stays on your person when you die. Only point of GLobby is to summon the corpse for exp from rez. Costs like 900 plat at max level, serves to handle inflation a bit. Also buff timers do not tick down in GLobby so people AFK and wait for people to Mass-Group-Buff high level/rank buffs on them so that they can exp easier. I really hate these people cause they just lag the shit out of the zone that you are trying to travel through quickly.
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