Quote:
Originally Posted by Kergan
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Nothing against Jeremy but unless they put in an in-game leaderboard like many other servers have then the leaderboard is worthless.
I understand the desire to stay classic here but lets get real, what exactly is classic about PVP here? YT not classic. Resist code not classic. Item changes like hoops and trak teeth not classic. Just throw classic out the window for PVP specific shit and lets make a good system that rewards PVP so people do it.
Take a look at RoZ for example. If you're in a group that gets a PVP kill you get a token which can be used to buy gear. PVP would fucking EXPLODE here if you could get items through it. You also have an in-game leaderboard that tracks kills and assists, so healers don't get completely hosed. There is a reason that for the average player PVP is an afterthought on R99 and generally only occurs on any sort of large scale when you're fighting over pixels.
Despite my public FQing against Azrael I'd love for a guild like them (PVP focused, not concerned with "winning" repop day) to be able to gear up through killing other players.
Maybe this server is too ingrained in its ways and this type of thing would need to wait until another PVP server opens (if ever), who knows. But there are even classic roots with this type of system, being that SZ used a coin based system. That was more used to even out the class imbalance (summon corpse potions for example) but the precedent is there.
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It sounds like a good system but RoZ has plenty of problems keeping people interested and there are a lot of people on that server that complain about it and leave. I think rewarding PvP with points and gear turn PvP into a grind that is no longer fun. Reminds me of queuing battlegrounds over and over.
Having all items come from mobs keeps the PvP over PvE alive. There really wouldn't be a reason for guilds over 6 people anymore. Just run around in gank crews and the only people losing would be those trying to level or do PvE.
I do wish the devs would allow Jeremy or someone to implement an in game leaderboards that could use some information a player can't obtain on his own. Levels, classes, assists, etc.