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#11
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Quote:
West Commons is nice as mentioned before due to proximity of two portals and WC caps. However there would need to be a little randomizing of spawn points. Having everyone on the same point would lead to issues with people getting stuck or dying from fall damage while they fall on top of the other 100 people logging in. Could you randomly get dropped somewhere between the wizard spire and the druid ring or something? Also it's worth wondering how many people would be logging into WC and whether the zone could handle that stress? I think your stress tests have gotten up to mid 200s in EC before? I doubt WC would reach that, people would be forming groups ASAP and porting away. I expect due to rapid departure the zones traffic would clear out quickly. People mention binding/gate potions being an advantage. I'd say they already are on Sim repops, so meh. Plus it's limited to very few mobs like Vox, Trak and VS. Everything else is close enough to a portal to not matter IMO As Joyelle mentioned as well - Trakanon CotH bots would get punted to WC. I'm personally fine with this, it would make Trakanon a bit more classic with guilds clearing down to him. There probably would be some mushroom and jugg trains but that's just going to affect raiders so I don't think its a big deal. I really hope this does happen. Would provide a more classic experience than 16-hour staring at wall variance windows. People rushing to mobilize to random targets when the server resets instead of logging in Alt 1 camped at mob X and Alt 2 camped at mob Y.
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