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I feel like I read on the forums in the past few weeks or so that the developers reworked the resist system for the beta server so having over 255 resists does nothing in order to be more in alignment with classic resists. This is something that would be worked into the blue/red servers in some patch in the future.
I can't find this thread or information on this anymore, and I'm wondering if I actually read this or made this up in my head. Can someone link me to this thread?
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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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