Why the insane miss rate for Paladin/SK?
I've scoured the forums a bit and can't seem to find a good explanation for this. Yes, the attack rating is lower due to lower max skill caps, but if you consider the fact that myself (as a 56 Paladin) hit less often than a 47 warrior (9 level difference) or a 46 rogue (10 level difference) on a level 50 mob, it's pretty absurd.
Doing some parses I was able to determine that myself as the paladin had about a 55-60% accuracy while the two low levels have 80-85% accuracy. This plays into HUGE effect when it comes to playing on Red as well, as I will constantly miss my target while they hit 10+ times in a row. Even if I out play them while jousting and getting attacks in while they do not, the fact that I miss 50% of attacks is just astounding to me (doesn't matter if they are blue con/even con/yellow/red con, hit rate seems to be about the same).
Is there any code examples for this? I'm just curious to check it out because it's awfully irritating right now, so much so that I almost want to switch to another class even after dumping so much time into it.
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