Quote:
Originally Posted by Magnar
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As an afterthought, to those who will immediately say a rotation will never work who are actually a part of the endgame raid scene: Imagine being able to raid without being woken up from a dead sleep because your batphone went off, but you get to plan accordingly and show up at a set time, and just kill your boss then go about your business.
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Exactly. I do not understand how pixels / 'competition' is more compelling than being able to raid without socking, tracking, and being woken up in the middle of the night. On my server on live everything was rotated, and each guild had 24 hours to kill their rotations after they were notified that something spawned (so not 24 hours after spawn but 24 hours after someone saw it, which could have been several hours after spawn since people did not sit in place hitting track repeatedly for hours on end).
Things like tracking mobs and batphoning didn't exist. Guilds just killed everything on their own time due to the rotation and 24 hour window. Top guilds may lose some pixels but will also not have to have people sitting and tracking, or waking up at odd hours. To me that seems like such a worthwhile tradeoff that it's hard to imagine so many people on this server aren't willing to make it. And overall, more players will have more fun.