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#24
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Little history lesson about where we came from in terms of these raid changes and where we are now ( not that this is new for anyone but a little refresher )
Raid Changes happen....some rules are purposely vague ( in terms of zone activity when raid targets are in window). We are warned not to be around the spawns with our raid force, and tracking can only be performed by maximum of 2 people ( for tagging purposes ). BDA gets ding'd with a suspension for being too close to Trakanon, suddenly most Class R guilds are on high alert when targets are in window. I cant speak for everyone else's guild but Taken ( among many others ) basically forbade any members from even being IN these hot zones when a raid target is in window. Socking at the zone in was NEVER CONSIDERED. Something happens tho, TMO slowly but surely, begins to return the socking. For several FFA VS they have a handful of people scattered about the zone. A few recruits exping, some people at the zone in, no one seems to have issue. They begin to 'deem it acceptable' to be at the zone in waiting just not anywhere else but the zone in. With that, poopsocking returns. Several members stated ( which I am paraphrasing ) 'its simply smart and logical to hang around an area where you know something will happen. The variance was cut to 16 hrs with no extension, its the smart thing to do is wait it out. Heres the quote: Quote:
Then began the socking....when the raid rules changed everyone was afraid as shit to be in these zones when BDA got suspended, however slowly but surely the socks returned. I dont think anything will ever 'stop' poopsocking because EQ IS poopsocking. Any item camp you sit at is a poopsock. Any exp grind session is a poopsock. With the raid target poopsocks you are usually just getting to know your guildies, getting drunk and hangin out. Not sure what really can be done to curtail sitting there as it has been well proven that even ridiculous amounts of variance will cause people to still sit there ( see VS pit). I think at this point the reason the players would like to see it reduced is simply that the 16 hours is not 'proving' anything. This is why FFA on sim repops would be such an elegant solution. The socking stops. | |||
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