Getting to/from the dungeon and evacing out of trouble can save you a ton of time when you're not killing mobs. So even if their dps isn't stellar it is relatively ok, you kill for a longer period and get more mobs. Avoiding CR by having backup heals, backup cc, burst dps to kill mobs when too many are in camp, and evac is pretty cool.
Necros can fill alot of those same duties but there's no travel bonus to a necro and a large part of their emergency services only kick in after the group is dead.
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Fingon, 60 Druid, <Taken>
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