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#11
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Quote:
1) Suppose you remove MQs. The demand for the relevant items is the same, but now the people who need those items are camping them instead of the people selling the MQs. How does this affect people trying to get the items? If a camp is annoying because it's in high demand before MQs are removed, the camp will still be in high demand after MQs are removed. I don't see how the experience of being annoyed at a camp being highly contested is different whether you're competing with a fellow person who needs that item themselves versus a so-called "asshole farmer cockblocker". 2) What possible benefit does MQ have to people? It gives them the ability to avoid doing annoying, highly-contested camps. If I can farm up 8k in a few hours doing a camp I enjoy and pay for a JBoots MQ, I'd rather do that then go to OOT and deal with the highly-contested AC camp. Clear benefit. I'd like to add that one can make valid arguments against MQing - e.g. that its prevalence on this server is not classic since it was largely unknown on live during classic era. I just don't believe the points you brought up are valid ones.
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Last edited by Estu; 08-22-2014 at 02:31 PM..
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