Ya know, yummy, I would have agreed with you a hundred times over until recently. Now though, with charms breaking more often and more quickly, and resists on stuff like roots and slows and even mezzes being more common, I think that larger mana pools are much more important than they have been in the past, regardless of the situation.
Yes, mana regen is constant regardless of gear or stats. But only on the surface of things. If, over the course of 3 hours of soloing, you have to run to a zoneline or gate out of a zone a couple of times because you oomed before you could finish off the mobs you were fighting... you effectively lost a ton of useful mana because you burned a bunch but accomplished nothing AND you wasted time that could have been spent medding on the fight + recovery. The same situation applies in groups, really; if your group wipes because you OOMed after bad luck on resists during a bad pull, who cares if you normally save yourself a bit of mana over time by having extra charisma? You just lost XP and all the time required to CR and such on account of a too-small mana pool.
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