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#15
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Quote:
The 1-hand damage bonus is (level -25 /3). The 2-hand damage bonus at 40 is (level - 25 / 2). So, for the Wurmslayer: (40 - 25 / 3) = 5 And for the Woodsman's Staff: (40 - 25 / 2) = 7.5 The Woodsman's Staff will swing 8 times for every 7 times the Wurmslayer swings. Max damage is Weapon damage x 2 + damage bonus So over a period of 28 seconds: Wurmslayer: (50 x 7) + (5 x 7) = 385 Woodsman's Staff: (62 x 8) + (7.5 x 8) = 556 Add in a CSS offhand. A 40 ranger will have a dual wield skill no higher than 210, probably lower, which will swing 50% of the time. Formula = (Skill + Level/500 = Chance) CSS: No damage bonus, so it's simply max hit dps over 28 seconds, divided by half: 140 Damage, Wurmslayer + CSS: 525 Woodsman's Staff: 556 Keep in mind your casting will clip your offhand swings and potentially lower that first number slightly. When tanking, the Woodsman's Staff will deal better riposte damage, and the dual wield combo will mean you get riposted more. As you get into the 50's, I think dual wield combos catch up to the Woodsman's Staff, but are still a little bit less amenable to casting. (Though I will admit haste gets a little ridiculous and casting will delay swings even with a slower weapon). I hope my math is correct. Quote:
I think it's safe to say dual wielding is fine, possibly better, in the 50's/high 40's, but I wouldn't do it at lower levels if you have a Woodsman's Staff available. | ||||
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Last edited by Lune; 07-03-2014 at 11:05 PM..
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