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Old 06-07-2014, 12:59 PM
Quiet Quiet is offline
Sarnak

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Join Date: Mar 2013
Posts: 442
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Wrong, progression had 24 hour variance. It led to 0-24 hours of sitting on a single spawn point waiting for repop. Mobs were spread out so that every day had a different spawn. It was incredibly boring and favored a class of neckbeard that this server has never seen.
 


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