#18
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I appreciate that devs are busy. This adjustment was proposed for consideration at some point. If it's a relatively minor tweak, then it could be a candidate for a more immediate implementation. If there's a lot more to it, then it can be set aside for future contemplation. We are all trying to be creative to address the problems which crop up with a solution to a problem.
Concerning the advantage that a larger guild would have, this is mitigated by restricting the number of taggers camped near the spawn location (although a guild could send out more pullers from the raid location to assist). Also, it's not too difficult to figure out the roaming path and they can play smartly with a couple good trackers running along that path to find the target. The intent was to have a specific area for the raids to camp out. I just don't know if it's better to replace one broken system with another (auto fire keyboards vs. IP exempt accounts on fast computers with low latency connections). Perhaps it's worth a test run for a month?
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Fearstalker - Enchanter Guild Leader of <Taken> ----------------------- | ||
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