Quote:
Originally Posted by hivemind
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The fact that you have not quoted to refute any of my original post means that you haven't read (or been able to understand) my post, or that you are unable to refute my continuous assertions that a variance system will bring more competition to this server.
I understand that the idea itself, as obvious as it may seem to me, may be harder for other people to understand. For this reason, I actually went to some length to explain in very simple terms how a no-variance system takes away competitiveness and reinforces the power of "strength in numbers" strategy.
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I didn't quote them because I don't care about your post. You're being pedantic and arrogant for no reason. Do you talk down to people like that all the time, or is it just fun for you?
I'm not even talking to you or arguing for/ against variance. I'm being critical of a guild that was doing well and is now on the boards asking for changes more frequently than usual after only a few weeks of not doing well.
I could care less if variance is implemented. If you want me to refute you though, Nihilum has more neckbeards that will sit in every zone where a raid target is due and still get 90% of the targets.
In theory, with pvp, the potential is wider for other guilds to get mobs, surely, but even that can be curbed by even more zerging on one side. People will adapt. They always do.