Quote:
Originally Posted by Kika Maslyaka
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West Karana - dull and empty - no zone geography what so ever, no landscape features. Not even mobs in sight! Nothing. It barely had any players even in classic times, even before Kunark.
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Erm, that's not true at all. There were a lot of people in West Karana pre-Kunark. Bandits, Scarecrows, Cyclopes, and Ogres in that zone were all heavily camped. There are farm houses, big hills, towers, and forest lines throughout the zone, plus the river to the south. I really like the expansive nature of the zone.
Now, I do think Everquest has a design flaw in that running around and trying to hunt random stuff in West Karana doesn't give you a good reward. In zones like this, individual monsters in the spread-out areas should give exp bonuses because it takes you extra time to actually get to them. Groups should be rewarded for having a tracking Ranger in these areas, since they can find stuff to hunt quicker that way. With West Karana being such a large zone there's definitely room for more content as well, although you don't want to overdo it because the point of the zone is that its supposed to be a giant plains/farmland.