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Originally Posted by Murmus
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Druid, Enchanter, Rogue, or Mage and why?
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Druid: regen good, some good nukes, and porting. That's about it. Not that great. Tracking will help you farm cash drops outside (trak teeth nom nom nom)
Enchanter: Fantastic choice, best of the four. With Enchanter you can fear kite indoors and the monster will never move. You asystole, snare, fear, the enchanter disempowers. The mob is encumbered and cannot 'flee'.
Rogue: Best melee to duo with. Fear kiting outdoors the rogue will destroy stuff, especially once you get a rogue pet, too. Get the fear clickie asap.
Mage: Good choice, but you have to fear kite. Your pet will tank over the mage pet because your pet is weaker. And it'll die fast. There's no pet eating exp in groups so his pet and your pet can just mow down low blues.
Other good choices: Shaman of course (regen+slow), another necro (nonstop fear kiting, it's amazing how powerful it is), or surprise gimmick option that's awesome, bard!