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#19
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Quote:
Let's take your example of a 40 and a 59. Let's choose something neutral - HUMAN WARRIOR. First off, plug in the numbers: 40 HUMAN WARRIOR = 13.9% = EXP TO LEVEL = 74880000 59 HUMAN WARRIOR = 86.1% = EXP TO LEVEL = 462102750 Now, remember, that number is actually the TOTAL exp you'd have. To find out the actual number, tone the levels down on the tool to 39 and 58, to find the starting point: 39 HUMAN WARRIOR = EXP TO LEVEL = 64064520 58 HUMAN WARRIOR = EXP TO LEVEL = 403881840 So, Experience NEEDED to level: 40 WARRIOR = 74880000 - 62064520 = 10,815,480 59 WARRIOR = 462102750 - 403881840 = 58,220,920 So now let's make up an imaginary mob. Let's say the mob awards 1 million exp when it dies. 59 Warrior = 1,000,000*.861 = 861,000 exp 40 Warrior = 1,000,000*.139 = 139,000 exp Mobs needed to level: 59 Warrior = 58,220,920 / 861,000 = 67.62 mobs to level 40 Warrior = 10,815,480 / 139,000 = 77.80 mobs to level Clearly, each is not getting the same amount of experience. BTW, this was with two classes in a HELL level, which is why they're so close, actually. Change the 40 warrior to a 41 warrior and watch: 41 WARRIOR = 80637570 - 74880000 = 5,757,570 exp needed to level = 14.9% exp 59 WARRIOR = 462102750 - 403881840 = 58,220,920 exp needed = 85.1% exp Mobs needed to level: 59 Warrior = 58,220,920 / 851,000 = 68.414 mobs needed to level 41 Warrior = 5,757,570 / 149,000 = 38.641 mobs to level Now the tables have turned, and the 41 warrior is leveling almost TWICE as fast as the 59! This is due to what's known as the "HELL MOD". Hell Mod is used in calcuation of total exp needed to level = level^3 * class_penalty * race_penalty * HELL_MOD. Whenever your hell mod increments, 'total exp needed' takes a shift upwards as it compounds into the equation. While you're in the same hell mod, your only change is in your Level^3. This is why you see the differences - especially in the 50s. Almost every level has a new hell mod (and they jump twice in 'super hell' - 54 and 59). The idea of 'leveling at the same time' only applies when all the entities are within the same hell subgroup. Math.
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Tomtee Weewere- 22 ENC
Pizzatime - 51 SHM Prehistoric Turtlesaurus - 51 MNK Scientist - 37 ROG | |||
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