Quote:
Originally Posted by Erydan Ouragan
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When your cleric or CC goes suddenly LD
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In which case a backup healer/shaman/second CC (Bard + Chanter for example) is still more effective than a "safety valve" that can deal, at most (if we ignore what happens if he gets aggro from unloading his mana), about 3.1 x total mana (Estimated at 2700ish x 3 so 8100... still pitiful compared to what a necro who absolutely bombs dots and feigns can do) prior to 60.
Quote:
Originally Posted by Erydan Ouragan
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or accidental overpull
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Second CC class is better. Even two enchanters in the same group is better still than a chanter and a wizard.
Quote:
Originally Posted by Erydan Ouragan
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need THIS mob do die RIGHT NOW
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Have you actually calculated the burst of a Mag pet + mag nukes or Necro pet + necro nukes or chanter charmed pet + chanter nukes or druid charmed pet (if you happen to be so lucky, i.e. plane of hate) + druid nukes?
Quote:
Originally Posted by Erydan Ouragan
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wizards are made of pure brutal awesomeness.
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If brutal awesomeness is the total HP level of the weakest mobs in seb for an entire mana bar.
Quote:
Originally Posted by Erydan Ouragan
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No other class in the game can unload as fast and with that power, not even close.
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I wonder if the numbers actually bear this out.
Quote:
Originally Posted by Erydan Ouragan
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With evac and the best burst in the game, wizards are the CEOs of Wipe Prevention Ltd.
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That's chanter/bard/druid/shaman.
Quote:
Originally Posted by Tasslehofp99
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Wizard is hands down the best raid dps up until velious. Rogues and monks will dominate velious dps since the fights are a lot longer and wizards will likely be oom halfway through most fights.
That is of course your raid has like 20 wizards.
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It's the last part of a fight where wizards are needed; CH from unstunnable/unmezzable mobs is kind of an annoying problem in velious. You need a massive amount of damage in the last minute or two of a fight. But yeah, rogues and monks over the course of the entire fight.