There is a thread like this every week or so. I replied in one about a month ago. Here's the link.
http://www.project1999.com/forums/sh...ht=blackburrow
I did the math so if you want to use it as proof that the experience per fang turn in is not classic feel free to use this as a start. You need to figure out how to prove it was less than that in classic.
"I have calculated that each fang turn in is around 19,000-20,000 experience.
See the leveling chart at:
http://wiki.project1999.com/Experien...ement_by_Level
For a 22 Ranger it took exactly 100 fangs to go from 22 to 23 (1,387,000 x 1.4 = 1,941,800 experience needed to level – divided by 100 equates to the 19-20k per fang estimate).
When not many people are in the zone, it takes maybe 2-3 hours to do that. The higher your level the faster you kill so you really don’t slow down leveling unless there is a lot of competition.
For that same level 22 Ranger soloing level 20 mobs in an outdoor zone (75 ZEM), you’d get 30,000 experience per mob solo. You would need to solo (1,941,800 / 30k) approximately 65 mobs to level. This means you would need to kill each one every 2 minutes with no downtime to med/heal to get equitable experience. This is not likely.
So if I can level faster, with no down time and pretty much no chance of dying, why wouldn't I take that option?"