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#11
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Stupid shit like this can be solved with one simple script of my design
# After getting close to the NPC, NPC will shout something sub EVENT_SPAWN { my $x; my $y; my $z; my $h; $x = $npc->GetX(); $y = $npc->GetY(); $z = $npc->GetZ(); $h = $npc->GetHeading(); quest::set_proximity( $x-40,$x+40,$y-40,$y+40,$z-40,$z+40); } sub EVENT_ENTER { quest::say ("WARNING! You are now entering a contested area, you will now be flagged player kill!"); quest:[You must be logged in to view images. Log in or Register.]vp("On"); } sub EVENT_EXIT | ||
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