Quote:
Originally Posted by Galacticus
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Mobs can quad for 600.
600 hp over 5 min is a joke.
Torpor keeps you alive not regen.
The regen is nice but you just won't really notice it.
When you get stunned and take an extra two rounds of quad damage and die you will wish you roled an ogre.
I've been a troll 60 on live and always envied my guild mate ogres who could kill things the barbs and trolls couldn't.
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How does stun immunity prevent this from happening anyways? What you get another torpor off? 300hp a tick isn't going to save you from getting quaded again.