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#9
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Quote:
This is not something new, and this will be a trend in the coming decades of MMORPG. Precedence was already set with EQ2 and its heroic characters. Companies no longer care and will ever care again about the neckbeard, 30 year old + no -lifers. Indeed, they will soon be a minority in the gaming world. So get used to it. Teenagers + Women are target demographics for gaming marketers from now on. There are so many females in EQ2 now and they are the ones that buy so much shit from station exchange for houses and fluff, that this, too, will be a common occurrence. Women gamers tend to play casual but long term, which is a marketer's dream, as they are relatively easy to please in terms of content. Hardcore players were always a minority but they will eventually be ignored completely as companies don't care if you play 10 mins per month or 400 hours per month, which is why you see EQ live now trying to cater to new players. Although EQ live will probably tank, because it's been around too long & not enough marketing is there. WoW actually is a good business model, it caters to every gamestyle, i.e., you can level quickly but high ranking pvp rating etc are ways to differentiate hardcore vs. casual players. People act as if noobs that are max level can't be excluded from gameplay.. There are many ways to weed 'noob' players out, with achievements, gear, guild etc.. Plus, I think people are overestimating how easy it is to play. You may have knowledge over the other people but seriously it's not that difficult with the web to figure out things all by themselves. | |||
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Last edited by dreama1; 02-19-2014 at 03:37 AM..
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