Quote:
Originally Posted by Kayso
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Isn't that ok? I'm just finally working on Bio Shock Infinite. I really like it, but I'll never play it again when I am done. If most people agree that BSI is a good game, why the standard that an MMO has to last 5-10 years in order to be a good game?
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If the time I spend leveling up, farming for tradeskills, grinding reputations, facerolling dailies, sitting around waiting on AFK/dumb people in raids... if that was all as fun as the campaign in a solid FPS then no, that MMO would not need to be running strong for a decade to be a "good game."
But that shit is not as fun as SP games. The ride in MMOs is generally not fun enough to only just reach the destination and then quit for good, or something along those lines. Half (or more) of the appeal in an MMO for me (and lots/most others, I'd wager) is looking back at what you've done in order to get to where you are. An MMO isn't worth the time if you spend a couple months playing to get to max level and a month pissing around on the same endgame mechanics that every post-wow MMO has at max level before you quit. You should have just played half-life again or something instead; it would have been more fun and cheaper/free.