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Old 02-11-2014, 09:51 PM
Derubael Derubael is offline
Retired GM


Join Date: Aug 2013
Location: Cabilis East, in the northwest corner of the zone-in from Field of Bone
Posts: 5,009
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Quote:
Originally Posted by Tradesonred [You must be logged in to view images. Log in or Register.]
I thought it meant "As close to classic as we possibly can" but clearly i was mistaken
I ripped the Red99 PnP straight from SoE's original pvp PnP.

Quote:
Originally Posted by http://www.angelfire.com/ut/Angelque/rules1.html posted 3/14/2000
The PvP Servers are a special case for many of the policies listed here. When one makes the decision to play on a PvP Server, they are in essence agreeing to play on a server where compromise is decided on the basis of who has the power to kill whom.

By the same token, we expect that the people on those servers will apply PvP combat in all situations where it is called for, as a resolution to the problem. As such, the EverQuest Customer Service Staff will decline to intervene in cases where a PvP alternative exists, such as at disputed spawns where the parties involved have the ability to attack each other.

Though the PvP environment does eliminate a few of the problems experienced on the normal servers, there are a few more PvP-specific problems that are created.

Bind-point/Corpse Camping
Killing someone over and over again while at his or her bind-point or while they are in the process of retrieving their corpse is illegal and will result in a warning when witnessed by an EQCSR. You are expected in all cases to give someone a reasonable amount of time to recover their corpse an leave the area prior to attacking again.

Conversely, the person recovering their corpse is expected to do so and retreat to safety promptly. In other words, sitting next to your corpse and taunting someone while daring them to attack you so that you can /petition them is bad form, and would result in a warning if witnessed by an EQCSR.

The EQCSR in attendance will decide what is reasonable in these cases. It is highly recommended that the people involved make equitable arrangements prior to involving the EverQuest Customer Service Staff.
This would imply that if a situation can't be resolved through PvP (IE, and OOR lvl 60 killsteals from a lvl 20 player), it would be subject to the regular PnP (no killstealing)

This is further reinforced from this post:

Quote:
Originally Posted by Wayback machine, June 5, 2002, [url
http://web.archive.org/web/20020605114204/http://eqlive.station.sony.com/library/sz_rule_sets.jsp][/url]

On Rallos Zek, PvP-related Play Nice Policy situations are expected to be resolved using PvP solutions. However, Non PvP-related Play Nice Policy issues, such as training, causing intentional experience loss, bind point, zone, and portal camping, as well as other various forms of harassment, are not permitted in the PvP environment.

While corpse camping is no longer illegal, corpse camping someone until the point where his or her corpse decays is considered harassment, and will be treated as such.
This post references the Firiona Vie server, which means it was created after October 2001, 2 months before Luclin release. The "No longer illegal" part would imply that prior to this post, corpse camping was illegal in all forms, as per the original PnP posted above.

So... classic? I'd say so.

edit: added in that little section about bind point/CC'ing for all of you LnS haters.
Last edited by Derubael; 02-11-2014 at 09:56 PM..
 


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