I agree with druid/enchanter too, even if you're drunk. You can put the long-lasting snare on stuff before you charm it anyway, and root what it's killing.
I just wanted to put one idea out there that some people have shot down without experiencing: Enchanter/rogue seems like "a lot of chasing unsnared feared mobs", which does sound like pure hell, but there is one way you can guarantee an awesome killing session:
Have the enchanter stun-lock (or chain stuns as close to stun locking as possible) while the rogue backstabs it to death. You can pretty much get away with this once you have the level 4 and 20 color spells, though it won't be a true stun lock yet (you'll still be getting hit about once every 10 seconds)
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