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This thread is about gameplay mechanics; I'm not actually investigating techniques that I'd use regularly.
How does Feign Death affect the ratio between pet damage and my damage as far as the experience split is concerned? Example: I send pet in. Pet taunts/smacks/laughs and generally holds aggro. I DoT it too heavily for my pet to maintain aggro, so to get rid of aggro, I Feign Death.
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Nocte: 60 Cleric
Duchess: 60 Rogue Bizarro Nalkin: 55 Gnecromancer | ||
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