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#9
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On any full server respawn, all guilds are limited to two raid mob kills for 12 hours. This limitation does not apply to mobs that are exclusive to a Class.
Anyone who is wrongfully accusing (my opinion) that FE/IB is taking advantage of a loophole needs to get their brain checked or repeat elementary school. It is very clear. Let's read it again. On any full server respawn, all guilds are limited to two raid mob kills for 12 hours. This limitation does not apply to mobs that are exclusive to a Class. Still clear. It tells us exactly who, what, when, how many and for how long. If you don't like the rule, why not bring it to your guild leadership to discuss in the raid discussion forum? It would be far more productive than trying to form a PAC among the community (who largely doesn't care) to garner support for your cause. This thread started as please clarify why something is allowed. It's perfectly clear based on the rules. It took too many posts for this to be said.
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[52 Disciple] Downgrade (Human) <Azure Guard>
[31 Druid] Edarg (Halfling) | ||
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Last edited by drktmplr12; 01-23-2014 at 12:15 PM..
Reason: wording
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