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![]() I've heard that the respawn timers are not reset with one of these simulated patches, but rather they get delayed - presumably by however long the mob remains alive (suspended).
I was also under the impression that the repops would only include the raid mobs that are covered in the raid policy, but that does not appear to be true. I was at frog king in LGuk when the repop happened, and the PH for the freshly killed king appeared within a couple minutes. No raid mobs in this zone... I was planning on being in Tranix's throne room for his next respawn, but it seems to have been reset. e.g. won't spawn again til 8 hours after the Nagafen crew came through. I'm guessing perhaps it's a server wide respawn, with possibly some way to preserve the running timers on the raid mobs? Everything else just gets a new timer... Any other observations? Working as intended? | ||
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