
01-09-2014, 09:07 PM
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Aviak
Join Date: Aug 2010
Posts: 73
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Quote:
Originally Posted by August
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Hrmm, this point has merits, but I am incredibly lazy and like to concentrate, as an enchanter, on dps and control myself. I hate slowing as it takes my mana.
I'd argue to replace the cleric with a shaman, and here's why:
1) Malo - good god malo. I'll trade 'better heals' for 'my charm lasts longer' any day of the week. It's mana intensive and dangerous to recharm. My chance of dying goes down as you bring down the number of charm breaks I have to deal with
2) I already stun, and I don't need a clerics stun. PBAE stuns are the shit. If my mob breaks i should be runed/bedlamed (or the younger version of bedlam, been too long) and ideally my stun will be off before it chews through it. If I can't handle a mob thru that stun , well... maybe i shouldn't play enc.
3) slows. shaman slows make mobs a joke, and they require me to have one less spell necessary on my hotbar to free it up.
4) runspeed - SoW is king. This is mitigated by jboots, but, do you have 21k for you and your friends?
5) passive regen - if i'm doing my job right, passive regen will top me off - shaman shouldn't need to heal me all that much.
As to the SK - I'd prefer a monk, but that's solely from a DPS point of view. I understand how versatile SK are.
All that to say, I think the real choice is enc/enc/enc.
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All very good points, if you replace the SK with a Pally you'll get the missing cleric buffs(albeit lower level) and eventually a rez. Plus Pally snap agro is king.
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