Quote:
Originally Posted by radditsu
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You stil need real numbers if you want people to use points effectively. If they get 100 points and all the mobs are a total of 90 points that isnt forcing any guild to do anything differently.
According to TMO front page news Trak has spawned 254 times over 28 months. (As of nov 5th) That is 9ish traks a month. Which Means 9/4 traks a week. The math will be easier with monthly points. If done right could add up to big gains by other guilds at the end of the month. Then in this case TMO get their govt check at the start of the month and spend spend spend.
Combine this with an agreement to not poopsock and camp over x amount of toons at spawn points. I think would be effective.
You need to make the points work in regards to having 2 guilds not possibly dominate all spawns. I need spawn numbers before I could make a determination.
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You could even have server repops as freebies, not counting towards the "bag limit", since it would throw off whatever points balance would be calculated.
Another point to consider is the "extended overtime" variance would skew the ability to calculate a feasible points limit... would the staff consider at least removing that extended variance?