 
			
				12-27-2013, 05:48 PM
			
			
			
		  
	 | 
	
		
		
		
			| 
				
				 Planar Protector 
				
				
  
				
			 
			 
				
					Join Date: Mar 2010 
					Location: Surefall Glade 
					
					
						Posts: 2,203
					 
					
					
					
					
					     
				 
			 | 
		 
		 
		
	 | 
	
	
		
		
			
			
			 
			
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  Autotune
					[You must be logged in to view images. Log in or Register.]
				 
				The solution needs to be simple to understand, easily managed by guilds, open enough that no guild is pigeon-holed into which target/s they can/can't compete for weekly, and it needs to keep the spirit of competition. 
 
The only way I can see it happen is to have overlapping competition tiers by instituting a point system. Otherwise people are just going to have systems set up that end up being a rotation. 
 
With a limited amount of points and variance the way it is, raid guilds have to decide if they want to risk killing an early spawn for loot (and lose the points) or hold out for a more desirable high value raid target and risk having points wasted for the week (another guild kills the target instead of yours). 
 
Doesn't mean it's the only way, but most everything I have seen limits certain targets to guilds or is a rotation of raid guilds and non raid guilds. 
			
		 | 
	 
	 
 ^^ er, yeah... this  
		
		
		
		
		
			
				__________________ 
				Another witty, informative, and/or retarded post by:
 
"You know you done fucked up when Yendor gives you raid commentary." - Tiggles 
			 
		
		
		
		
		 | 
		| 
		
		
		 | 
		 
			
			
			
			
			
			
			
			
			
			
				
			
			
			
		 
	
	 |