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#11
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Quote:
Hurdur, you can't compete with us on a patch repop day that means variance won't work! We only have 60 level 60s logged in and every mob is up. A repop day has NOTHING to do with variance, in fact thats the COMPLETE OPPOSITE of variance. That's the whole point, no one can compete with 60 players, but with variance you can't log in 60 players for every single mob if it has a 12 hour spawn window that pushes mobs at odd hours throughout every day of the week, but you sure can when EVERY SINGLE MOB IS UP on a SINGLE DAY! You can't even keep 5 players online unless its a raid day, but you strawman an argument and claim variance doesn't work because on a day that has absolutely NO VARIANCE and you're able to log in over half the server population, that suddenly proves every argument wrong. LOL! Another Nihilum shaking in their booties.
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The best time to implement VARIANCE on Red99 was 18+ months ago! The second best time to implement VARIANCE is RIGHT NOW!
Stop giving the zerg complete control of the server and allow other guilds to be built. Server policy is ruining Red99 end game, only Sirken and Nilbog can fix it! | |||
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