also when you parse warriors, you need to distinguish between ogre parses and everyone else.
ogres don't get bashed and kick stunned from the front so they don't lose .2 sec for each and overtime during a fight that adds up when take into consideration you miss your own kick/disarm/taunt opportunities and during the time you are stunned you do not mitigate as well as when you aren't stunned.
POSITIONING MOBS is also important for tanks: if you are constantly being bashed and kick stunned, you cant put the mob where you want, when you want to.
Also, you don't mention agility as much as you should, which increases the ability to mitigate more damage than most common folk imagine.
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