"Camp" boundaries should not be defined via server rules. They are fluid and should only be determined by the player base 1) as a reference point to the general area being cleared, 2) by day to day interactions of what is reasonably maintained, 3) the named/ph being claimed.
As an anecdote on live, KC/Seb supported upwards of 100 people during prime time, here it is overcrowded with 30-36. LGuk would have upwards of 120, SolB up to 90. People had to split up the commonly referenced "camps" as known here on P99 into even smaller subdivisions to be able to support that many people. Groups were sometimes limited to a camp of 3-6 mobs, which would drive people here insane. We some how managed to survive classic.
If people want to play the be-an-asshole game and start squeezing people out of camps and rules lawyering, let them be named and shamed by the general populace. Institute a no-asshole policy and start suspending and banning people causing problems, when people start losing their pixels, the rest will figure out how to handle disputes like civilized people.
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