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View Poll Results: Hard Coded vs. Soft Coded Teams
Hard-Coded 152 91.02%
Soft-Coded 15 8.98%
Voters: 167. You may not vote on this poll

 
 
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  #12  
Old 11-11-2013, 05:11 PM
Nytch Nytch is offline
Kobold


Join Date: Oct 2010
Posts: 177
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Quote:
Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
You're kidding right? Hate (and Ruin before them) had a bigger stranglehold on that server than TMO or Nihilum have here, and with dozens more raid targets. Through PoP neutral never made it to the elemental planes and barely touched VT. Goods had it even worse...ask Nizzar. Did the good team ever kill any raid target in the current tier in the first 2 years of that server?

Neutral was pretty much held to raiding current content several tiers behind, Velious targets, etc. Luclin and PoP were pretty much the easiest expansions ever to control as everything had huge timesink key entry (VT) or "achievement" based progression (PoP). You could choke off entire tiers of content or entire raid zones by cockblocking a single mob like Emperor Ssra.

In every sense we do NOT want T99 to turn out anything like SZ did from a competitive standpoint. As Hate held exclusive access to more and more content as expansions were released their gear advantage grew. This led to good/neutral people quitting or rerolling evil perpetuating the advantage.

The only way other teams were able to compete was to pay the $40 transfer fee to go to Legends, get geared there off instanced content and then transfer back. That of course is not an option here.
Newt's constantly raided VT. Other than that your post is 100% accurate. Especially when they started giving Speedd DKP for training our raids. I do also remember downing Rallos Zek to gain access into the elemental planes (only happened once that I can remember so we couldn't do anything in the elemental plains)
 


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