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View Poll Results: Hard Coded vs. Soft Coded Teams
Hard-Coded 152 91.02%
Soft-Coded 15 8.98%
Voters: 167. You may not vote on this poll

 
 
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  #10  
Old 11-09-2013, 10:59 AM
SamwiseRed SamwiseRed is offline
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Join Date: Dec 2011
Location: Tatooine
Posts: 10,188
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I cannot think of a better way to do teams than Sullon Zek, I am sorry but no. Shit should be lore based and make sense in the world of Norrath. Lookin for immersive teams here and not teams based on a spreadsheet of abilities and class/race combos sorted out evenly into 3 teams. Goods lose sks and necros (who cares) and evils lose paladins (again who cares.)

As for evil being ffa, naw. We want a hard-coded teams server, anything else is uncivilized.

As for level 50s griefing newbs in crushbone blah blah blah. EQ PvP shouldnt be centered around weekly dragon spawns. Battles should be faught over zone control and ideology hence why Deity based teams makes the most sense. this is TEAMS, a team lives and dies together whether you are a newb or not. it is up for the TEAM to protect their newbs, or launch a counter attack.

one team one fight, nawwwwwwuuuutttttiiiiiimeeeeeeeeeeeeeeen
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