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#15
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Well I think Sakuragi and Pint are very close here. I'm not going to count the fungi, but just subtracting out Sakuragi's iksar regeneration and 10% greater CH efficiency Pint's tanking advantage drops to 10%, which is about equivalent to Sakuragi's offensive advantage. As long as the cleric isn't out of mana, I'd rather have the offense. Pint's ability to heal/loh the enchanter probably makes it about equal. In a camp with lower level mobs (say the Disco) the equation changes but the result is probably about the same: taunt works more, but stuns become extremely useful.
The key variable here though is that Sakuragi has the best weapons in the game. Just check out my magelo vs Pint: he's saved over a million pp. If you swap his epic/shissar combo for a RMoY/Trochilic's Skean, then suddenly Pint is going to be much better. So if you have elite gear as a warrior you're roughly equivalent to a hybrid in XP groups (and much better for bosses). The problems are a) during your leveling process you won't have that gear and b) getting that gear requires either a lot of farming or a lot of batphoning. Again, I think warriors are a strong class. They are just very endgame oriented and rather 1-dimensional. Would I do it again? Sakuragi has been the only really consistent tank for the A-Team over the past year, and he's extremely useful for minibosses like Ixi and General V'ghera as well. Plus I had the enchanter to farm up the pp needed to buy my gear. The biggest reason I would consider rolling monk/sk/paladin is they have somewhat more complicated gameplay where skill matters more than gear. At this point if I had to do it over again I think I'd go Monk, but maybe Velious will come out and Sakuragi will finally get some actual armor/be extremely useful with discs and I'll change my mind again.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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Last edited by Splorf22; 10-30-2013 at 12:28 PM..
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