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Old 09-22-2013, 12:29 PM
nilbog nilbog is offline
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Quote:
Originally Posted by azxten [You must be logged in to view images. Log in or Register.]
Bump. Can we get confirmation from a dev that this is understood to be broken at least?
As mentioned before, I need to know exactly what is broken about it. I didn't make the change, and to look into correcting or modifying it, I need to know what is wrong with it currently. I have never played a class with tracking so I don't know how it should work.

There have been a few memories here about how it should work. I did some brief research on it and found some old pages and guides. I will post them here to help with review.

I did want to quote a few things which seem to be debated:

Quote:
PART 5: Track Filters
-A: updates

The biggest Track updates (EVER) where “filters” and “cons”; some of which are only available to rangers and not bards/druids. Tracking window scrolling (Ranger only) was also a huge update, but not needed to be discussed.
This further confirms a scroll bar added.

Quote:
PART 1: Common myths about track

First off when you hit the track window, the list WILL NOT update. What you see on the list is what is up at that moment. If a mob dies then it is removed from the list and replaced with a blank spot. If a mob spawns it will not show up on the list till you “re-click” the track button.
For the people saying their list should auto update, it doesn't seem that like is the case.
Quote:
Tracking is 100% reliable, totally not true. Sometimes tracking gets bugged, though I can’t always explain why. I think Invis/Hide effects it. A few times I have tried to track people and it will bring me to a spot that they are not at if they are invisible. What I believe happens is that track brings you to the exact spot where the person was last visible. So if someone invises them self and moves across the zone, you will track to the spot where they invised themselves (last “visible” spot). This doesn’t always happen, but it has been know to. This can also occur when a person gates to a different part of the zone.
How does this work currently? Can you track invisible npcs?

Quote:
A tracker can ALWAYS find your corpse like a locate corpse spell isn’t accurate. There are limits to this. I can only track corpses if you’re in my group, if you haven’t zoned back into the zone where you died, or I haven’t zoned out.
Example: My group is running through “The Overthere” and Warrior-X runs into a goon. He tries to out run the goon but fails and forgets to hit the loc button. He has no idea where his corpse is. Well I never zoned out of Overthere so in my party list he shows up as a person with zero hp. I select him and hit track, it brings me right to his corpse. However while doing that I get a goon on me and zone out. When I zone back in, Warrior-X shows up like a person who is in my group but in a different zone, since you can’t track a person not in your zone I can’t find the corpse. A similar thing happens if Warrior-X zones back in, track switches to the live player and not the corpse.
How does this work currently, if at all?

Unfortunately I could not find a screenshot of the tracking window. If someone has some, please post.

Here are several links I came across while looking around. On these pages are also links to other ranger-specific sites.

http://web.archive.org/web/200201120...EW.ASP?ID=5034
http://web.archive.org/web/200203191...ger&Category=6
http://web.archive.org/web/200108181...EW.ASP?ID=4494
http://web.archive.org/web/200108181...EW.ASP?ID=3480
http://web.archive.org/web/200106191...ngers65329frm3
http://web.archive.org/web/200104162...com/eqrangers/
http://web.archive.org/web/200104171...ks.htm#rangers
http://web.archive.org/web/200106102...ranger/guides/
http://web.archive.org/web/200112041...om/ranger.html

The biggest help would be to explain, in detail, what is wrong with how tracking is currently implemented versus how it should work.
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