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Old 08-07-2010, 03:33 AM
Noleafclover Noleafclover is offline
Sarnak


Join Date: May 2010
Posts: 295
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Quote:
Originally Posted by Tetrian [You must be logged in to view images. Log in or Register.]
True that most can do it better, but druids still generally performs at 80-90% of what the specialized class can do - And they can switch the roles depending on situations, and on top of that adds utility.

Basicly, what a druid brings to the group is the solid survivability - he rounds up a group due to that ability to switch around.

Also, keep in mind, kunark isn't that far away, and in most if not all of the kunark dungeons, an evacer becomes a requirement. Which makes druids essential for groups in kunark.
On the way up, you may. But the difference in healing, DPS, and buffing tells around 40. At 50, it's quite clear. Druids are an excellent casual class, I just don't think they're the best choice if you plan to be doing a good bit of raiding. That bit of candor may cost me some ports, but it's true.

I didn't play till vel, is an evaccer that necessary? W/ a good puller, even? Guess if you're shallow in a zone you're likely to get trained, I know KC's bad for 'em...
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