By the way, when I'm talking, this has got nothing to do with Divinity (even more since I'm 3/4 retired until raid scene becomes more classic), it's more as a player who has raided in the past with other guilds and on Live. The disease would be a job and a family to care about. However, while I could raid without variance (could time a guild effort to be there at the right time), with it in place, I just can't help.
It does benefit TMO since the curent rules with variance creates an environment where big rosters are needed, and being on top means a greater appeal for new recruits. Tracking 24/7 has got some heavy burning out power, and smaller guilds don't want to change their roots to meet such requirements. On Live it wasn't needed, at least during classic era. I remember people would at best losely track every now and then. And guilds would wait in turn for attempts if the spawn time was known. Agreements arose later with expansions as competition became fiercer.
Also why should I go through unclassic involvment to meet your own unclassic standards? In the past, I've asked for a free week for all the other guilds to compete against each other one week every 9 or 10. That's leaving 9 times out of 10 which would be more than enough to acknowledge your guild's superiority don't you think?
But hey, if you want to remain greedy, that's your choice, and you're free to do so. As I said, I won't lose sleep over it (let me know when your guild bank account reaches 100 millions pp
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