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Old 09-02-2013, 09:38 PM
Vexenu Vexenu is online now
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Join Date: Feb 2012
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Originally Posted by Old_PVP [You must be logged in to view images. Log in or Register.]
Since this is indeed an "item driven game", it is only natural to feel the need to farm the best items in order to "win". Since there would be no fear of losing your precious gear, people would now be more inclined to spend the extra time farming the best gear possible, which means more PVE....and ultimately LESS PVP.

People would be less inclined to spend hours and hours farming a piece of gear, if it could then be stolen from them with 1 death in an item loot system. Item loot would then encourage more questing, to obtain more no drop gear, which gets people moving from zone to zone, which gets people running into each other. So item loot eventually leads to MORE PVP and less PVE. Discuss.
I'm sorry, but this is massively flawed logic. With no item loot, when you get an item, you're guaranteed to keep it. There's no risk of losing it or having to replace it by farming plat or trying for another rare spawn. With item loot, having to replace gear means having to do more PvE.

Also, item loot DOES encourage people to play with less gear...which is why they role naked casters, which totally defeats the purpose of having item loot to begin with. And let's be serious, there aren't nearly enough quests for no drop items at the low and mid levels.

I understand that some old school Rallos guys like item loot, but it's seriously a total non-starter here. More than any other rule, it's a total dealbreaker for tons of people. Adding item loot to the server means you pretty much cut your potential player base in half, if not more, especially with people considering coming over from Blue. Item loot is simply a recipe for another dead server. EQ Devs realized it was a bad rule, which is why it was never replicated on the other 3 PvP servers, and isn't even on the grief paradise of Red 99 today.
 


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